March 25th was the Alpha 1.0 test day and it was a success. I got good feedback from several people on the levels. The tester tested Alpha version 1.o of the game and this will be the standard version of the game. I plan on adding a version change log on here, listing the changes I have made between each version of the game.
Alpha Version 1.0
- Tutorial Level
- Level 1-1 Maze
I was planning on adding some enemies into this build, however I have been having issues with the programming, so they have been placed on hold for the moment. For Alpha 1.01, I am planning to add an opening cutscene, voices to the tutorial, and making the maze in level 1-1 more complex. Upcoming features I need to add include like I said the AI, items in the maze the player can collect, and more hazards for the maze.